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I'm making a game for Android using Java and the Libgdx engine. However, I want the code to be independent of the engine, and so am wrapping any references to Libgdx in its own class. For example, for ...
In the world of IDE-based development, programmers can easily become detached from JDK and the underlying technology that makes their applications work. Here is a list of the five most useful Java ...
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