Real-time strategy never really went away, but it's hard to deny that the genre has seen stronger days. Mention RTS in certain company, in fact, and the conversation will inevitably gravitate toward ...
How different could things have been if Czar Nicholas II and Rasputin had not been overthrown? What if Nikolai Tesla had turned his genius towards machines of war? What if World War I had been ...
As a rule, we're sceptical of Kickstarter projects. Far too many don't pan out, no matter how interesting they may initially appear. But Iron Harvest is both interesting and looks pretty certain to ...
In the middle of all the seemingly endless battle royale titles and co-op looter shooters, there’s a great big real-time strategy hole waiting to be filled. It’s lucky for you, then, that you don’t ...
Iron Harvest is a recently released real-time strategy game set during World War 1. The game captures the WWI aesthetic from the locations, to the weapons, and even the giant dieselpunk mechs! What’s ...
When I saw the first trailer for Iron Harvest, I was instantly intrigued. Its mix of real-life World War 1-era film footage with "diesel punk" mechs was extremely in my wheelhouse. I'm fascinated by ...
Iron Harvest taps into two of my favorite things about reading: history and alternative worlds. Here, we’re dealing with another Earth known as 1920+. You might have heard of it — it’s the basis for ...
[Editor's Note: This review and score cover only the multiplayer of Iron Harvest; you can read our review of the single-player campaign here.] Iron Harvest's multiplayer is a unique take on the ...
Iron Harvest is finally out today and Developer King Arts Games is marking the occasion with a launch trailer featuring a slew of new mechs, dozens of units, and the games eccentric cast of characters ...
We’ve been looking forward to real-time strategy game Iron Harvest for years, mainly on the strength of the game’s premise and its gorgeous concept art. It’s an alternate-history, World War I-era game ...
Above: Buckethead makes its charge. GamesBeat: I recognize some of the mechs from Scythe. How many mechs did you create that aren’t in the board game? Stolz-Zwilling: Jakub Rozalski is still working ...