Time loops aren’t just the stuff of films and sci-fi novels. Nature has its own way of repeating cycles, from tiny rhythms in our bodies to grand cosmic events. These natural loops keep ticking across ...
It’s that time of year again, when a man in a top hot drags a groundhog out of hiding and thrusts him into the air, proclaiming that the next few weeks’ worth of weather have just been predicted by ...
The games industry has developed a fascination with a very particular form of time travel. At E3, Annapurna Interactive and Bethesda announced Twelve Minutes and Deathloop respectively, both centred ...
Loop engineering, a new phrase circulating among AI developers, is becoming a way to describe how software teams are trying to get more value from coding agents: not by writing better one-off prompts, ...
Games based on time loops, where the protagonist is caught in a repeating cycle of events, are having something of a moment. Deathloop, Twelve Minutes, The Forgotten City, Returnal, Outer Wilds, Minit ...